Neuromancer LIVE
6 Week Collaborative Studio Project (2023)
DESIGN BRIEF:
Create a product, a display area and a stage concept for a story that has not been turned into a movie or play yet.
TOOLS:
Revit, Fusion 360, 3D Printing, Soldering, Illustrator, Photoshop, Blender, Touch Designer
TEAM:
Britney - Interior Designer: Responsible for interior set modeling, creating layout plans, elevations, sections, and renders.
Skyler Kapel - Industrial Designer: Responsible for creating a product, renderings, projections, logos, layout strategy, and product display design.
Jalen - Digital Designer: Responsible for additional digital projections for the stage’s backdrops
Introduction
Product Development
Prototyping & Construction
Prototypes used for testing measurements, tolerances, and the magnets
Assembly of both speakers
Face, rim and shell
Implemented circuit
Final Speaker
Souvenirs and Product Display Area
Concession Candy Sharing Box
First prototype tested in cardboard
Laser cutting packaging die-lines
Modeling elements for box art
Assembling printed faces with the box
Completed box with 3D printed candy
Box details
Digital Character Concepts
A big part of the story of Neuromancer is the powerful A.I. manipulating the main characters to do it’s bidding. I created 3D character designs for the different forms the Neuromancer takes throughout the story.
Wintermute Symbol
Wintermute Statue Terminal
Fully formed Neuromancer AI, ready to take over cyberspace